CLICKCLICKCLICKCLICKCLICKPLEASEFORGODSSAKE
Quoting from it:
"Through those simple and sometimes subtle mechanics, you actually live the feelings Hans is going through. From sadness he wants to avoid and stop, the frustration of having a load on his shoulder, to eventually freedom. Almost everything is expressed through level design and puzzle mechanics."
Thank you Thomas, you are a wonderful person!
Check out his site flashmetagames.com for more awesomeness.
Check out his site flashmetagames.com for more awesomeness.
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