tag:blogger.com,1999:blog-26429256302588578852024-03-23T03:14:12.078-07:00Talha Kaya Game DevelopmentUnknownnoreply@blogger.comBlogger38125tag:blogger.com,1999:blog-2642925630258857885.post-88321022771036616442013-06-07T13:34:00.002-07:002013-06-07T13:34:27.492-07:00New HomeI'm moving from this blog to be active on this amazing new technology called: Tumblr!!! Because all the hip kids hang out there. See you there.<br />
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<a href="http://talhakayagames.tumblr.com/">talhakayagames.tumblr.com</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-86500528374510857862013-05-25T12:18:00.004-07:002013-05-25T12:20:06.632-07:00Ode To Pixel Days on Zeitzeugin.netThis is late news, but Guddy from <a href="http://zeitzeugin.net/">zeitzeugin.net</a> wrote a short article on Ode To Pixel Days. Moreso, she did a lovely let's play video of the game. Although I don't know any german, it was fun to google translate the article and also guess what she is talking about in the video!<br />
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<a href="http://zeitzeugin.net/2013/03/ode-an-die-pixel/">CHECKOUTTHEARTICLEINGERMANBECAUSEWARUMNICHT</a><br />
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<a href="http://www.youtube.com/watch?v=witr5SdojsY">Here is the video</a>, also embedded below for your lazy browsing pleasure.<br />
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<iframe width="560" height="315" src="http://www.youtube.com/embed/witr5SdojsY" frameborder="0" allowfullscreen></iframe><br />
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Thanks Guddy, I appreciate your lovely effort on my game :)Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-2642925630258857885.post-9620665397674808792013-05-24T14:57:00.002-07:002013-05-24T14:57:17.144-07:00Random Unnecessary Post Ep. 3Here is a GIF that I have very mixed emotions about:<br />
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<a href="http://i.imgur.com/1vj1DPV.gif">CLICKCLICKCLICKCLICKCLICKFORARMLESSDOGS'SAKE</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-37951042922650079362013-05-13T10:06:00.002-07:002013-05-13T10:06:47.405-07:00Random Unnecessary Post Ep. 2<a href="http://i.minus.com/izyuqbwYKNQEG.gif">GREATEST GIF OF ALL TIMES!!!!!!!!!!!!!!!!!!!!!!!!</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-83548497537690506762013-05-13T10:03:00.001-07:002013-05-24T14:55:26.805-07:00Random Unnecessary Post Ep. 1<div class="separator" style="clear: both; text-align: center;">
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3aq2KBAmHcFcPoawxp2z4WmAZ5gteqz_8YM87lmZTIMJaOYq859X7iErNpyrnnPg4YThyphenhyphen5JQ0_eniZV07upf2HrnRgFXQpO6HyHXdSmfRpawDUWJWC7U2KSiBXnjWednc_n67xG-uD-O/s1600/All+the+fucks+I+give.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3aq2KBAmHcFcPoawxp2z4WmAZ5gteqz_8YM87lmZTIMJaOYq859X7iErNpyrnnPg4YThyphenhyphen5JQ0_eniZV07upf2HrnRgFXQpO6HyHXdSmfRpawDUWJWC7U2KSiBXnjWednc_n67xG-uD-O/s640/All+the+fucks+I+give.png" width="334" /></a></div>
<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-29351997441085513972013-04-27T06:05:00.001-07:002013-04-27T06:19:34.377-07:00Papo & Yo Review<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIpza_pwX50woSyOG4_KiRsDXLnE8ZZIDXrF-PmhWVHzvs4QFmUuCfc76qoqpLlw5Zl_n_iC20kxp2U1lGaxF7rvDDxSVvewGlkHAuNaQPLidhoUp3o0_oHjwa9ZKjgcIpIlQxIF1cXhk/s1600/Papo-Yo-Banner.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIpza_pwX50woSyOG4_KiRsDXLnE8ZZIDXrF-PmhWVHzvs4QFmUuCfc76qoqpLlw5Zl_n_iC20kxp2U1lGaxF7rvDDxSVvewGlkHAuNaQPLidhoUp3o0_oHjwa9ZKjgcIpIlQxIF1cXhk/s400/Papo-Yo-Banner.jpg" width="400" /></a></div>
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I just finished playing Papo & Yo, and I think it's pretty good.</div>
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The game is about a boy who is dealing with his alcoholic father. This is a strong theme for a game and they handled it greatly. If you want a story to stick with you after you finished the game, this game is the right choice for you. So fans of REAL story in games can enjoy this.</div>
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The gameplay is very dreamy. The world we play in is obviously the outcome of the kid's strong imagination. The floating houses, our toy who helps us and a mysterious little girl who we chase throughout the game, are all very dreamy and symbolic. This is Papo & Yo's strongest point. The art direction is phenomenal. It's what makes you want to play the game. The developer team seems to put a serious amount of work into creating the best atmosphere possible.</div>
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<a href="http://media1.gameinformer.com/imagefeed/screenshots/PapoYo/Highres_Screenshot_00006.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://media1.gameinformer.com/imagefeed/screenshots/PapoYo/Highres_Screenshot_00006.jpg" width="400" /></a></div>
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Gameplay is linear, which is perfectly fine; but the weak point of the game is puzzle designs. There were no puzzles in the game that would surprise me and stick with me after the game. The puzzles were simple and more to the point of progression of the story. The puzzle mechanics are selected so that you would feel the complex relationship between the boy and the monster, but it lacks serving something original, in terms of actual puzzle design. Again, the art direction is very strong, which puts meanings and strong aesthetics to each puzzle, so even though they are simple, you don't hate solving them, because they look beautiful: Things like the boy carrying a box to see the box controls an actual house floating in the air. And because these puzzles actually mean something for the story. This is an important point, since one of the most important and hard to achive things in game development is telling the story through mechanics and gameplay. I cannot say Papo & Yo succeeds in that a hundred percent: We still deal with boring 3D platforming sections, key-door puzzles and all; but generally, gameplay doesn't seem so far away from the story. When monster's asleep, the boy can climb up to monster's belly to jump up. We are trying to get rid of frogs all the time, which makes monster a terrible creature who would throw the kid around and make him suffer. Things like these are the real deal when it comes to telling the story through mechanics. In this way, a big part of gameplay gets the player to understand the complex relationship between the boy and the monster, which is more complex than a "love-hate" relationship. It's something like "love-hate-a little bit of love-so much hate-I still love you daddy-oh my god my life's ruined" relationship.</div>
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<a href="http://www.technobuffalo.com/wp-content/uploads/2013/04/Papo-and-Yo-4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="250" src="http://www.technobuffalo.com/wp-content/uploads/2013/04/Papo-and-Yo-4.jpg" width="400" /></a></div>
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There are serious frame rate issues in this game when the game is loading a new place with all the models and textures. I would much rather a proper loading screen than dealing with low frame rate in game while waiting for the new place to be loaded.</div>
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The animations are nice, but the texture quality is not great. Especially when a cutscene shows the boy's face close-up, it becomes a PS2 game instead of PS3. But other than that, the textures did not bother me. Although I didn't try out "Very High" graphics option, which may or may not solve the texture problem in the cutscenes.</div>
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The sound design and soundtrack was great. I loved it, the music was perfect and the sound assets were rich enough to make me feel the boy's actually jumping across roofs. The soundtrack is wonderfully composed and recorded, which is really helping the general feeling of the game.</div>
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<a href="http://fronttowardsgamer.com/wp-content/uploads/2012/08/Papo-Yo-03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://fronttowardsgamer.com/wp-content/uploads/2012/08/Papo-Yo-03.jpg" width="400" /></a></div>
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SPOILERS START HERE</div>
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I found a bug in the game when I picked up an extra blue fruit and went with it to the next area. The monster supposed to be angry throughout the puzzle, but I got this extra fruit so I gave it to him, and then the puzzle was all chilled out! I just did the platforming and all but the monster wasn't trying to eat me, all was fine, although the girl was constantly yelling "OKAY NOW DISTRACT THE MONSTER SO I CAN CHALK THE MISSING PARTS". But the monster's all chilled out, he's just there eating some fruits, what about it?! Then when it was complete, of course the monster was supposed to be still angry. The cutscene came which showed the angry monster eating the little girl. The cutscene ended with the monster being chilled out again. Which was bad. I SAVED MY LITTLE SISTER YOU BASTARDS! GIVE HER BACK TO ME!</div>
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SPOILERS END HERE</div>
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<a href="http://media1.gameinformer.com/imagefeed/screenshots/PapoYo/Highres_Screenshot_00005.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://media1.gameinformer.com/imagefeed/screenshots/PapoYo/Highres_Screenshot_00005.jpg" width="400" /></a></div>
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If you're looking for a recommendation of the game, here you go. I think you should play the game, just to experience the atmosphere and the relationship. It really makes you feel some feelings where you want to cry your manhood away. It's a great game. If it had better puzzle design, I would say it's a timeless classic, but in this case, I'm really looking forward to what Minority team will come up with next. This game will definitely bring them a loyal fanbase who respect games with strong themes.</div>
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<a href="http://www.wired.com/images_blogs/gamelife/2012/08/act2_03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="225" src="http://www.wired.com/images_blogs/gamelife/2012/08/act2_03.jpg" width="400" /></a></div>
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<a href="http://store.steampowered.com/app/227080">Buy Papo & Yo on Steam for 15 dollars.</a></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-57769191742352519502013-04-10T13:57:00.001-07:002013-04-11T09:49:55.883-07:00Taking A Break On Game DevelopmentIf you somehow follow this blog, get updates and stuff, you'll be sad to hear that I'm taking a break on game development for 3 months or so. If I have the chance I may make a Ludum Dare game. Those are always fun. Other than that, I'm limiting myself to study my university courses and be a nice boy.<br />
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This is how I feel about how busy the university is keeping me:<br />
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<a href="http://i.imgur.com/vN2fbjm.gif">LINK</a></div>
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So I'm pretty busy. I don't take showers. Life is good. Thank you for following, if you did, please stop now. This is getting weird.<br />
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But really, thank you a lot, if you followed this blog. I like you. Sometimes. See you.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-19018038715328343932013-04-05T04:53:00.000-07:002013-04-07T01:51:24.360-07:00Love's First Week Is Released!Here are links for my sponsor <a href="http://2pg.com/">2PG.com</a>'s site and Newgrounds:<br />
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<a href="http://www.2pg.com/game/loves-first-week/play/">http://www.2pg.com/game/loves-first-week/play/</a><br />
<a href="http://www.newgrounds.com/portal/view/614748">http://www.newgrounds.com/portal/view/614748</a><br />
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It helps a lot to rate it up on Newgrounds!<br />
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I also uploaded to Kongregate but the resolution didn't fit the site, I had to scale it down. Do you know what happens when you scale down pixel-art? It becomes a pile of shit. It looks lousy. If you want to rate it up, here's the link:<br />
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<a href="http://www.kongregate.com/games/taloketo/loves-first-week">http://www.kongregate.com/games/taloketo/loves-first-week</a><br />
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Sorry for the delay of the release of this game. Shit happened in my personal life, and is still happening.<br />
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Anyways.<br />
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I hope you enjoy the game.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-42716306617863636542013-03-25T16:09:00.002-07:002013-03-25T16:09:49.633-07:00Love's First Week ALMOST ReleasedCan you feel it? No?<br />
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It's very close. It's behind you!<br />
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Under your bed while you dream about ponies. Why do you dream about ponies?<br />
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It's not under your bed?<br />
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LOOK BACK!!!<br />
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The point is, it's very, very close to the release of Love's First Week. Probably tomorrow? I don't know. Flash game industry sucks. I don't even need to market this thing.<br />
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Enjoy this screenshot. Say "Aaahhh" when you finished enjoying it.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPAmNf6vZsOwhhjI8ECfuV-1__xBCW8DnwZSgLnIu6UKGymEbL3Y_IxPaQd-71ejZOxm5T-9eMXExXMCGIXlzmijDkdlrJhjjYksjGPqMiOAO0rpIQeANfg46Wghg8m-MLXE3nJSRd8JTT/s1600/lovesfirstweekending.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPAmNf6vZsOwhhjI8ECfuV-1__xBCW8DnwZSgLnIu6UKGymEbL3Y_IxPaQd-71ejZOxm5T-9eMXExXMCGIXlzmijDkdlrJhjjYksjGPqMiOAO0rpIQeANfg46Wghg8m-MLXE3nJSRd8JTT/s1600/lovesfirstweekending.png" /></a></div>
<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-13876555696311111082013-03-21T08:51:00.000-07:002013-03-21T10:13:24.760-07:00Here's a Lovely GIF<div class="separator" style="clear: both; text-align: center;">
<a href="http://24.media.tumblr.com/tumblr_mdrm39sNf41rt6u7do1_500.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="http://24.media.tumblr.com/tumblr_mdrm39sNf41rt6u7do1_500.gif" width="310" /></a></div>
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Why am I enjoying this so much, I don't even know.</div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-86052416815617383672013-03-17T12:10:00.000-07:002013-03-17T12:10:30.461-07:00Ode To Pixel Days Soundtrack on Soundcloud<iframe width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=http%3A%2F%2Fapi.soundcloud.com%2Fplaylists%2F4130925"></iframe>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-5468267536504671532013-03-14T14:53:00.000-07:002013-03-14T14:53:23.630-07:00New Game: Love's First Week!I did a small project recently, a 2d puzzle/action platformer called
"Love's First Week". It's a game about me and my girlfriend, when we
just started dating. Player controls my girlfriend and me, kicking rocks
and each other to solve puzzles. It's a fun game. It's very weird
narrative-wise because actually the game was made for my girlfriend as a
present. So a lot of things that make sense to us don't really create a
clear picture for the player. Funnily enough, that gives the game some
kind of an interesting narrative quality. Some parts are open to
interpretation for the player. I think it'll be out on web in a few
weeks.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJlzH6oauRISIA0k7nnkKgtsYhSCAp6NEqpf47LDtAe8sioNV1ibOEia8VPnocDLd95Aoo2TJijAxmAvYBubrmj-x4Un6A1hDgY9zII_SvNTczaqEtKWSabZ6xsMHWdztfyc21FDEZIGgF/s1600/ss1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJlzH6oauRISIA0k7nnkKgtsYhSCAp6NEqpf47LDtAe8sioNV1ibOEia8VPnocDLd95Aoo2TJijAxmAvYBubrmj-x4Un6A1hDgY9zII_SvNTczaqEtKWSabZ6xsMHWdztfyc21FDEZIGgF/s640/ss1.png" width="640" /></a></div>
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<br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-52091522976294268722013-03-14T14:45:00.004-07:002013-03-14T14:45:48.707-07:00"Bit By Bit Gaming" Article!Blair DeLong was nice enough to put a lot of time into writing a great review about Ode To Pixel Days. It's very insightful about the concept of the game. I recommend you to read it wholeheartedly.<br />
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<a href="http://bitbybitgaming.blogspot.com/2013/03/look-not-at-world-but-in-mirror-ode-to.html">CLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKCLICKORGOTOHELL!!!</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-79997909126929117402013-03-11T16:53:00.002-07:002013-03-11T16:53:57.617-07:00A Short StoryA man was bored and always bothered with existentialist pain. He was a nihilist and he was proud to find no meaning in life. He was proud to stand in front of life and say, "you're stupid". But one day, he got very depressed over something, and he tried to suicide. He did not die though, so he felt even more miserable.<br />
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Then as doctors gave prescription to, he started taking antidepressants and lived happily ever after.Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-2642925630258857885.post-65117807930312060262013-03-09T14:48:00.004-08:002013-03-09T14:50:02.031-08:00A Wild Article Appeared!Here's the wonderful article of Thomas about Ode To Pixel Days and why it's a special game.<br />
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<a href="http://www.flashmetagames.com/ode-to-pixel-days-a-byte-of-life/">CLICKCLICKCLICKCLICKCLICKPLEASEFORGODSSAKE</a><br />
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Quoting from it:<br />
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"Through those simple and sometimes subtle mechanics, you actually live the feelings Hans is going through. From sadness he wants to avoid and stop, the frustration of having a load on his shoulder, to eventually freedom. Almost everything is expressed through level design and puzzle mechanics."<br />
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Thank you Thomas, you are a wonderful person!<br />
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Check out his site <a href="http://flashmetagames.com/">flashmetagames.com</a> for more awesomeness.</div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-35867437812399739592013-03-03T10:29:00.000-08:002013-03-03T10:30:00.974-08:00Artechnik Podcast!<div class="separator" style="clear: both; text-align: center;">
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I've been the guest of the wonderful guys from Artechnik Podcast. Listen to us while I'm having a hard time speaking proper English for 53 minutes! This was my first interview ever, that's why I forgot even basic English words, but nevertheless, it was A LOT OF FUN. The guys were amazing, and they were so interested in my game and personality. I'm officially a fan!<br />
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We talked about the reactions I got to Ode To Pixel Days, my brother's game Zipzip: Secret Dimension, my fear and inability of playing video games as I just watched my brother play, and much more!<br />
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You can listen to, download the podcast here on this link. You can even listen to it through Itunes.<br />
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<a href="http://artechnikpodcast.com/2013/03/03/talha-kaya-ode-to-pixel-days/">CLICKCLICKCLICKCLICKCLICKCLICKCLICKNOWWWWWW</a><br />
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I want to thank Aaron, Adam and Jef for being such amazing and kind people, and being interested in my humble work. Thanks guys! Hope to do this again when I can speak English without hesitation!</div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-4848597743456148972013-03-02T15:55:00.001-08:002013-03-02T15:55:45.844-08:00Bandcamp SuccessCheck this out. Let's filter Bandcamp with the albums that came out of Turkey:<br />
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<a href="http://bandcamp.com/tag/turkey" rel="nofollow nofollow" style="background-color: white; color: #3b5998; cursor: pointer; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; text-decoration: none;" target="_blank">http://bandcamp.com/tag/turkey</a><br />
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Ode To Pixel Days soundtrack is the most popular album from Turkey! How awesome is that?!<br />
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But there's more! The album is also popular on almost every genre tag of Ode To Pixel Days, but the coolest one is of course the "video game music" tag.<br />
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<a href="http://bandcamp.com/tag/video-game-music" rel="nofollow nofollow" style="background-color: white; color: #3b5998; cursor: pointer; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; text-decoration: none;" target="_blank">http://bandcamp.com/tag/video-game-music</a><br />
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Being in the first page of this list is awesome, some of my idols are on that page! Cheers to everyone who gave a listen to it and downloaded it.<br />
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You can still download it for free (click Buy Now and enter 0). You can also buy me a coffee sometime by paying a few bucks. Thanks everyone for the amazing support :)Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-61846383180924406162013-03-02T15:45:00.002-08:002013-03-02T15:45:39.467-08:00Let's Play Ode To Pixel Days!I was just going through nice play-throughs of Ode To Pixel Days. I haven't watched all of them yet but I think the ones I watched are very worthy of posting. So if you're the most hardcore Ode To Pixel Days fan out there, and don't know what to do because you played the game once and got bored of it (let's face it, it's the most linear game of all times), then enjoy these videos that some nice people put a lot of work to.<br />
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<iframe width="640" height="360" src="http://www.youtube.com/embed/6O6iClJoVXc" frameborder="0" allowfullscreen></iframe><br />
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<iframe width="640" height="360" src="http://www.youtube.com/embed/RpmpidX3u-E" frameborder="0" allowfullscreen></iframe>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-84647458789999333662013-02-27T13:24:00.000-08:002013-02-27T13:24:07.567-08:00Hans' First TripHere's some little aimless psychedelic toy I made when I got bored making the game a few months ago. I stole the name from "Syd Barrett's First Trip".<br />
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Left and Right arrows to walk around and get bored.<br />
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<a href="https://dl.dropbox.com/u/21706584/Hans%27%20First%20Trip.swf">CLICKCLICKCLICKCLICKCLICKCLICKGODDAMNIT</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-80248997880358339702013-02-19T14:50:00.003-08:002013-02-19T14:50:52.311-08:00Ode To Pixel Days NewsOde To Pixel Days can be seen on Kongregate's front page as of now, which attracts a crazy amount of views for the game. It's currently 15K and counting on, which makes OTPD easily my most played game ever.<br />
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It also got featured on Newgrounds and got a Daily 4th Prize, which is nice. I didn't even know that they got a 4th prize :D<br />
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I really thought it wouldn't be liked on Kongregate and get some niche kind of attention over Newgrounds. The love OTPD is getting really exceeded my expectations.<br />
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I also got a long, nice article about OTPD, which is here:<br />
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<a href="http://indiestatik.com/2013/02/18/ode-to-pixel-days-personal-appearance-and-coping-with-perceived-ugliness/">IndieStatik</a><br />
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I also got a short Jayisgames review, which is also somewhere here:<br />
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<a href="http://jayisgames.com/archives/2013/02/ode_to_pixel_days.php">Jayisgames</a><br />
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So thank you for your support and love. I'm very glad that most of the people are enjoying my game. Thanks :)Unknownnoreply@blogger.com55tag:blogger.com,1999:blog-2642925630258857885.post-8721183823697902162013-02-17T13:04:00.001-08:002013-02-17T13:04:34.698-08:00Ode To Pixel Days Reviews!I got some amazing comments about the game on Kongregate and Newgrounds, that made me very happy. What made me happier is these wonderful articles about my humble work!<div>
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Thank you, this all means so much to me :)</div>
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<a href="http://guidology.com/2013/02/16/ode-to-pixel-days-guidologys-official-review/">Guidology.com</a></div>
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<a href="http://ohthethin.gs/game/ode-to-pixel-days-review/">OhTheThin.gs</a></div>
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<a href="http://opsukizi.blogspot.com/2013/02/sorular-ayrntda-gizlidir.html?spref=fb">This one's in Turkish, it's amazing!</a></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-83594187144067383612013-02-16T11:52:00.003-08:002013-02-16T11:52:44.579-08:00Ode To Pixel Days Got Featured on IndieGames.com!This made me extra happy today. I submitted it this morning and John Polson from indiegames.com was very nice to me and thankfully he was interested in my game. He even quoted me on the article!<br />
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<a href="http://indiegames.com/2013/02/pixelize_the_ugliness_away_in_.html">http://indiegames.com/2013/02/pixelize_the_ugliness_away_in_.html</a>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-7550614763356612292013-02-16T02:25:00.002-08:002013-02-16T02:27:57.106-08:00About Indie Game: The MovieTwo days before I watched "Indie Game: The Movie", I have designed my game, Ode To Pixel Days, for the first time. When I watched IGTM, it inspired me so much, I felt really motivated to create my game. As you may know, Ode To Pixel Days is a very personal game for me, I see some people connecting emotionally with it and it makes me so proud. I put so much things from myself in it, I feel like I've shared a valuable thing with other people.<br />
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I watched IGTM and loved it. I watched it again, I made my friends watch it too, they all loved it. Every time I watched it, it touched my heart and motivated me to continue making the game. My game is not a big game, it's just a little browser game. But I am so proud of it, and I am thankful to James and Lisanne for making such an awesome movie.<br />
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It took more than 6 months to finish and release the game, but there were very depressing times, when I did not want to go on with it. I remember one night, I was terribly depressed about the game, I started losing interest in it at some point. I watched IGTM and cried when Team Meat released Super Meat Boy, Edmund Mcmillen talked about his emotions about the release. A kid, staying up all night to play Super Meat Boy... That scene always kills me. I remember after watching the movie, my depression fading away, I was back to being determined to finish this game.</div>
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And I have finished it.</div>
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Today, I released it.</div>
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I am very thankful to James and Lisanne for creating such an inspirational movie. It means so much to me and I'll continue watching it again and again in the future. Thank you for everything :)</div>
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I'd be honored if you guys tried out my game. Thanks :)</div>
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Game is available on these links:</div>
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<a href="http://www.maxgames.com/play/ode-to-pixel-days.html" rel="nofollow nofollow" style="-webkit-transition: color 0.3s; background-color: white; color: #3b5998; cursor: pointer; display: inline; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; outline: none; text-align: justify; text-decoration: initial;" target="_blank">MaxGames</a><br />
<a href="http://www.kongregate.com/games/taloketo/ode-to-pixel-days" rel="nofollow nofollow" style="-webkit-transition: color 0.3s; background-color: white; color: #3b5998; cursor: pointer; display: inline; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; outline: none; text-align: justify; text-decoration: initial;" target="_blank">Kongregate</a><br />
<a href="http://www.newgrounds.com/portal/view/611356" rel="nofollow nofollow" style="-webkit-transition: color 0.3s; background-color: white; color: #3b5998; cursor: pointer; display: inline; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; outline: none; text-align: justify; text-decoration: initial;" target="_blank">Newgrounds</a></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-79882057941014011982013-02-15T18:40:00.000-08:002013-02-15T18:40:12.670-08:00Ode To Pixel Days ReleasedOde To Pixel Days is released! Pick your favourite flash site and play!<br style="background-color: white; color: #333333; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px;" /><br style="background-color: white; color: #333333; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px;" /><a href="http://www.maxgames.com/play/ode-to-pixel-days.html" rel="nofollow nofollow" style="background-color: white; color: #3b5998; cursor: pointer; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; text-decoration: initial;" target="_blank">MaxGames</a><br style="background-color: white; color: #333333; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px;" /><a href="http://www.kongregate.com/games/taloketo/ode-to-pixel-days" rel="nofollow nofollow" style="background-color: white; color: #3b5998; cursor: pointer; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; text-decoration: initial;" target="_blank">Kongregate</a><br style="background-color: white; color: #333333; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px;" /><a href="http://www.newgrounds.com/portal/view/611356" rel="nofollow nofollow" style="background-color: white; color: #3b5998; cursor: pointer; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; line-height: 17px; text-decoration: initial;" target="_blank">Newgrounds</a><br />
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To tell you my mixed emotions, here is a photo:<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgri68NJKm-A7-CIkcoanSsKq2eCM4P82On5YJ3hmsaEUtNWDrLrQscxuQdn_NZjd3uSbLBy0lDifGm5RPLgXqEbgx3QvBVFt3yMTA5Rf5SE2qPNPAL7lW4TwFcE5JOtnJoIhJxEbbn7hLA/s1600/PicsArt_1356968871093.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgri68NJKm-A7-CIkcoanSsKq2eCM4P82On5YJ3hmsaEUtNWDrLrQscxuQdn_NZjd3uSbLBy0lDifGm5RPLgXqEbgx3QvBVFt3yMTA5Rf5SE2qPNPAL7lW4TwFcE5JOtnJoIhJxEbbn7hLA/s400/PicsArt_1356968871093.jpg" width="400" /></a></div>
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<br /><br />You see how fucked up I am? Well I'm very very happy anyways :)<br /><br />Thank you for your support and interest.Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-2642925630258857885.post-23638255787148322672013-02-15T07:07:00.002-08:002013-02-15T07:07:29.580-08:00Ode To Pixel Days is Releasing in 24 Hours! (Probably)<br />The puzzle/platformer flash game I've been developing for 7 months, Ode To Pixel Days, will be released tonight or tomorrow hopefully. Still not sure about the exact hour.<br /><br /> It will be playable on maxgames.com, kongregate.com and newgrounds.com. I'll share the links when it comes out.<br /> <br />Thank you for your support and interest :)<div>
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I'M SUPER EXCITED!</div>
Unknownnoreply@blogger.com0